![]() Additionally, the world feels empty, bland, and limited. There aren’t that many side-quests, and none of them are exactly of the quality of The Witcher 3 as small narrative experiences in their own right. ![]() The world might be expansive, but there’s a dearth of things to do in it, besides to make the trip between the limited number of objectives you’re given. It just doesn’t take long for the weaknesses in the game to show themselves. There are skills to earn and use to customise your character, and while the aesthetics look a little primitive, it’s still wondrous in the same way something like Morrowind is, with a soundtrack that surely veers close to plagiarism for that series (which is fine, in the sense that that is excellent music to plagiarise). The world is expansive, there are plenty of enemies to fight and exotic locations to visit, and the action is very Elder Scrolls in approach and style. That’s not to say it isn’t fun in the abstract, because it has its moments. You’d sit back and wonder “how did they make this work on mobile?!?” However, anything that makes a game a classic is entirely absent from Ravensword, and with every year the game becomes less and less relevant. Ravensword highlights the kind of game that “ages poorly,” in that what made it so impressive initially were all technical features. A console with which we already have Skyrim, Kingdoms of Amalur, The Witcher 3, and any number of other excellent western RPGs in the same vein as this. Back then mobile gaming was still fairly new and full of promise (free-to-play and gacha games weren’t a thing yet), and Ravensword was a vision for that future.įast forward the better part of a decade, and now Ravensword is on Nintendo Switch. Back in 2012, which it first launched on iPhone and iPad, it was hailed as something amazing, as an effort to do the Elder Scrolls aesthetic on mobile. No firm release date has been set, but Ravensword 2 is currently expected to be out sometime later this year.Ravensword: Shadowlands is a good lesson that I hope developers learn. ![]() ![]() This is definitely one to keep an eye on. It’s impossible to make any judgments about the gameplay at this point but if the visual fidelity is indicative of the overall game quality, it should be nothing short of amazing. Players will do battle with them using an array of melee and ranged weapons, from swords and clubs to blunderbuss rifles, in combat that promises to be easier and more accessible than in the original game.ĭespite all the time that’s passed since the release of the original Ravensword, Ravensword 2 is still in the development stage. Screenshots of the upcoming iOS action-RPG are absolutely stunning, as the game takes full advantage of new technology like multi-core CPUs and Retina displays to generate the kind of visuals you’d expect to see from a contemporary console RPG.Įnemies in the game currently include boars, orcs, trolls and even velociraptors, and fights against “boss monsters” like yetis and demons will also be featured. Three years is a long time to wait for a follow-up to a hit mobile game, but in the case of Ravensword 2 it may very well be worth it. Ravensword 2 is still in the works, and looking better than ever
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